Dead Space - The player controls Isaac Clarke (named after science fiction writers Isaac Asimov and Arthur C. Clarke), a ship systems engineer
who must fight his way through a mining starship infested with hostile
monstrosities called "Necromorphs", reanimated and mutated human
corpses. The game is played from an over-the-shoulder third-person
perspective.
Dead Space does not use a traditional heads-up display; instead, all information is relayed to the player via holographic projections from Isaac's Resource Integration Gear (RIG) spacesuit and the weapons themselves. For example, a small holographic
display on the weapon shows the ammunition count; also, the "health
meter" indicating Isaac's condition is integrated into the suit spine.
Via floating holograms projected in front of Isaac, the player can check the current objectives and the 3D map, or access the inventory
screen to manage items. However, the game still progresses in real
time, so the player is in danger of being attacked while doing this.
Combat involves a mechanism called "strategic dismemberment", in which
the player must cut off limbs or sections of the Necromorphs to defeat
them. For example, shooting certain Necromorphs in the head will have
little effect, but they can be stopped once the player removes its arms
and legs. Depending on how they are wounded, Necromorphs can adopt new
stances and tactics, even sprouting new limbs or giving birth to new
enemies in the process.
In keeping with Isaac's profession as an engineer rather than a soldier, the weapons in Dead Space
are mostly improvised from mining tools, such as a plasma cutter (for
horizontal and vertical slicing), rotary saw, a hydrazine torch
(repurposed as a flamethrower), a high-energy contact beam, and a force
cannon that emits powerful shock waves. A military-grade automatic rifle
is also available. All weapons feature a secondary-fire mode; for
example, the plasma cutter can be rotated 90 degrees for an optimal
angle for more effective dismemberment of vertical limbs (such as legs
on a normal bipedal humanoid). The player must scavenge for ammunition
and other various items, which are found throughout the ship or dropped
by Necromorphs when killed. Automated stores throughout the ship can be
accessed to buy and sell items or
store them for later use. Also, the player can use Bench units,
workbenches used to upgrade Isaac's suit and weapons with "power nodes".
Other than weapons, Isaac is also equipped with other tools to help him
survive, solve puzzles, and combat enemies more effectively. Isaac's
Stasis ability can be used to slow down enemies and objects temporarily,
and a Kinesis module allows Isaac to pick up and throw items, which
also allows him to impale Necromorphs. Dead Space also features vacuum and zero gravity
environments, and Isaac can navigate through them using his pressurized
suit and magnetic boots. Isaac will eventually suffocate while in a
vacuum or a toxic environment as his suit can only contain a limited
amount of air, so the player is forced to proceed quickly when in these situations.
MINIMUM SYSTEM REQUIREMENTS
:
- OS: Windows XP/Vista
- Processor: Pentium 4 @ 2.8 GHz or Equivalent
- Memory: 1 GB
- Hard Drive: 7 GB Free
- Video Memory: 256MB (nVidia GeForce 6800/ATI Radeon X1600 Pro) (Shader 3.0 support)
- Sound Card: DirectX Compatible
- DirectX: 9.0c
- Keyboard & Mouse
- DVD Rom Drive
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