Call of Duty 4 Modern Warfare - As opposed to earlier games in
the Call
of Duty series, the game features modern equipment and new features,
many exclusive to the multiplayer part of the game, such as
"killstreaks"; killing a number of enemies without the player dying in
between kills allows access to various assets including airstrikes and
helicopter support. A character can be positioned in one of three
stances: standing, crouching, or prone; each affecting the character's
rate of movement, accuracy, and stealth. Using cover helps the player
avoid enemy fire or recover health after taking significant damage. As
such, there are no armor or health power ups. When the character has
taken damage, the edges of the screen glow red and the character's
heartbeat increases. If the character stays out of fire, the character
can recover. When the character is within the blast radius of a live
grenade, a marker indicates the direction of the grenade, helping the
player to either flee or toss it back to the enemy.
Campaign
The player takes on the role of various characters during a
single-player campaign. The characters' involvement in the plot occurs
simultaneously and overlaps the events in the game. As such, the
player's perspective changes from one character to another between
missions. Each mission features a series of objectives; the player is
led to each objective with the heads up display, which marks its
direction and distance. Some objectives require that the player arrives
at a checkpoint, while other objectives require the player to eliminate
enemies in a specified location, stand their ground to defend an
objective, or plant explosive charges on an enemy
installation.
After the credits, a special epilogue mission is unlocked for play,
featuring a four-man squad retrieving a VIP from terrorists who have
hijacked an airliner. The SAS rescue the VIP and escape before the plane
is destroyed.[3]
Multiplayer
A player completes the objective of a Domination multiplayer game by
capturing and defending 3 flags.
Call of Duty 4 features team-based and deathmatch-based multiplayer
modes on various maps. Each mode has an objective that requires unique
strategies to complete.[4] Players can call in UAV reconnaissance scans,
air strikes, and attack helicopters, when they achieve three-, five-,
and seven-enemy kill streaks respectively.[3] A game ends when either a
team or player has reached a predefined number of points, or the
allotted time expires in which case the team or player with the most
points wins. If the points are even when the time expires, Sudden Death
mode is activated in which there is no re-spawning and the team who
either has the last man standing, or achieves the objective first are
the winners. If the player is in either of the two matches, then there
is an Overtime match, in which the next team to win is rewarded the
victory.[4]
The player's performance in the multiplayer mode is tracked with
experience points, which can be earned by killing opposing players,
completing challenges, completing objectives, or by completing a round
or match. As the player gains experience, they advance in level,
unlocking new weapons, perks, challenges, and gameplay modes. The
highest obtainable level is 55, but on the console versions of the game,
the player has the option to enter "Prestige" mode, which returns their
level to one and removes all accumulated unlockables. This process can
be repeated up to 10 times with a different insignia being given each
time.[5]
Completing a challenge grants experience points and may unlock weapon
attachments. As a player's level increases by gaining experience points
within online games, it unlocks new weapons, perks, or challenges. As
the player advances in levels, they earn the ability to customize their
classes; this includes selecting their main weapon, side arm and special
grenade type. Additionally, the player can select 3 perks, one from
each of the three "Tiers", that can customize their character further.
Perk effects include, but are not limited to, extra ammunition,
increasing bullet damage by the player, or dropping a live grenade when
the player is killed. The player is also given the choice to complete
challenges in order to receive even more experience points; challenges
include achieving a certain number of kills with a specific weapon,
shooting down a helicopter or performing a number of head shots.
Additionally, when the player attains a certain amount of headshots with
a specific weapon, excluding sidearms, the player unlocks extra weapon
"camos", or camouflage, to use for that specific weapon.
Minimum System Requirements: |
| Recommended System Requirements: |
CPU: | Pentium 4 2.4 GHz/ Athlon 64 2800+ (Intel & Athlon 1.8 GHz Dual Core or better supported |
| CPU: | 2.4 GHz dual core or better is recommended |
RAM: | 512MB RAM (768MB for Vista) |
| RAM: | 1 GB (2 GB for Windows Vista) |
VGA: | 128MB
3d Hardware Accelerated card required-100% DirectX 9.0c compatible and
latest drivers (NVIDIA GeForce 6600+ / ATI Radeon 9800 Pro+) |
| VGA: | 3.0 Shader Support recommended. Nvidia Geforce 7800 or better or ATI Radeon X1800 or better |
DX: | DirectX 9.0c |
| DX: | DirectX 9.0c |
OS: | Windows XP/Vista only |
| OS: | Windows XP/Vista only |
http://gamesystemrequirements.com/ |
HDD: | 8 GB of uncompressed free hard disk space (plus 600 MB for Windows swap file) |
| HDD: | 8 GB of uncompressed free hard disk space (plus 600 MB for Windows swap file) |
ODD: | 6X DVD-ROM |
| ODD: | 6X DVD-ROM |
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